

However the confusing thing is that All the vehicles I have in this mission are placed in the Editor, but cant move this one vehicle type. I can spawn in the same vehicle type however the ones placed in the editor can not be moved. The debate is then viewed through the lens of polycentric governance generally as well as through an introduction to a range of leading institutional design frameworks, including the Ostrom Design Principles, which are in turn applied to the case studies in Part II. Long Story short, Everything except for Specific Vehicle types is editable, i.e. Accordingly, this chapter introduces each of these concepts and reflects on the potential and limits of these approaches, including the CHM concept that was introduced to govern the deep seabed and the Moon as applied to cyberspace. The tragedy of the unmanaged commons scenario, from which many collective action problems derive, predicts the overexploitation of common pool resources and has, traditionally, been moderated by three management solutions: privatization, nationalization, and common property legal regimes. The examination then moves on to investigate first how and why these categories are breaking down in the Information Age, and second what comparative approaches to regulating cyberspace and managing cyber conflict exist as juxtaposed against other global collective action problems.

This chapter opens with a brief typology of cyber conflict encapsulating cybercrime, espionage, war, and terrorism.
